Fallout 3: The Pitt.

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So the next release in Fallout DLC has hit the marketplace. Was it worth the 800ms points, or did it pull another Operation Anchorage?

Ok so after the initial release of The Pitt went all FUBAR, I waited until it was put back on XBox live and gave it a go. I was very weary about this because of how Operation Anchorage rubbed me last time. But hey, its more Fallout DLC and I like most, am a sucker for it. Before I start though, I did turn the difficulty up to the max so it gave more of a challenge and would hopefully make the game last longer. And partial spoilers ahead for the first part of the game. Sorry, but its nothing crazy, just some stuff that happens rather early on, like in the first 15 mins.

As with Anchorage, when you go into the game you get a strange radio signal with pinpoints the location of where you need to head off to. So I went to my house, dropped off the crap I didnt need, and headed off to the northernmost middle point on the map. Once I arrived I found 3 slavers attacking a man with an eye patch. I quickly took off their heads with 3 shots from my combat shotgun. Mr one eye introduces himself as Werhner, an escaped slave from The Pitt who needs help to save his fellow slaves and cure the disease that is destroying them. And aparently I am the chosen one who can help them…

After procuring a slave outfit from the corpse of a rotting slave, I enter an old train tunnel and hop on one of those pump handle train cars. Be warned, you can not go back until you finish the expansion, so get any gear you may need beforehand. So anyway, I get to The Pitt and Werhner tries to get me past some guards. We fail so we blow em away. He then tells me I have to go it alone and leaves me be. But before he goes, he tells me of a contact in The Pitt. So I make my merry way down a road towards the bridge pictured above. I am decked out in my power armor with my trusty missle launcher on my shoulder, blowing away mines that are littered on the bridge and avoiding slaves trying to escape. Here is a tip, just let the damn slaves blow up the mines. Much easier and they pretty much make a path for ya. Finally across the bridge and I think its going to be too easy already, well…….. Out of no where guards come at me guns drawn and the main guard takes all my gear (weapons, armor, ammo, meds, everything!), and tells me to get to the marketplace like a good slave. Yup no weapons or anything. So I go in, find my contact, and start the DLC called The Pitt.

Thats where I stop telling you what happens. Yup ya hate me I know, well to bad! Play the DLC and enjoy it.

The setting for The Pitt is amazing. It pulls off the crazy chaotic crap hole that used to be called Pittsburg by filling the skies with giant smoke stacks that blot out the sun, slaves being made to dismantle everything metal and clean the place up with guards willing to take them out with a shot to the head if they even take a breath without asking, and the feeling that something bigger then you were told is going on here. The visuals make this DLC! Without the ambiance that Bethesda setup here I know I would not have enjoyed this as much as I did. And the story, wowza. Talk about a turning point towards the end. And I gotta say, I completed both endings and neither one has a better outcome then the other. This really plays on your moral standpoint and how much of a d*ck you want to be. But just when that time comes and you think you thought it through fully… Well you don’t have a clue what you just set in motion. And yes, the AutoAxe is freaking amazing. Nothing like a giant saw you carry around on your back!

My only gripe with this is that there is very little to do other then the main quest in this DLC. I want to see a DLC with more sidequests and secondary objectives to have fun with. I am tired of just doing one main quest and having the reward be kinda blah. I thought the reward for this whole mission would be a bit more, but again just like in Anchroage, I was wrong. Overall this is a great expansion and I liked it a lot better then Anchorage, but honestly Bethesda has to pull out all the stops for its next DLC. Otherwise I can with out a doubt say I will not pick up any of their DLC packages again. I still think the price was a bit to high. Maybe 600 points would have taken the edge off for me. But 800 just annoys me because you have the options to purchase 500 or 1000 points. So you have leftovers afterwards. It just annoys me. But enough with the rant. If you are a fan of the Fallout universe, then I say get this DLC now! It is very enjoyable and a lot more fun then Anchorage. It has a little remenance of Oblivion at one point that made me very nestaligic for it.

Any comments? Questions? OMG WTF ARE YOU THINKINGS? Feel free to email me or leave a comment below.

Also if you are interested in becoming a writer for the SparkBoxShow.com website, please feel free to email Andy or myself by going to the staff section and asking us any questions you may have. We will get back to you with all the info you need.

Thanks again everyone. See you next month after The Brotherhood of Steel comes to all our 360′s. Now where did I put that extra cash for that 120 gig drive……

the-pitt

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One Response to “Fallout 3: The Pitt.”

  1. soundwave145 says:

    i bought it and played it,it was fun for what it was but like you said there is realy no point to go back there as well as the huge chunk of my memory being taken up by these expations i hope that broken steel will be better but im a fallout fan so even if its crap ill buy it anyway:D

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